The flagship
Game on.
Reality off.
What it is
Intusic turns songs into fully branded, playable mobile games.
A song comes in
An artist brings one track and their brand.
A game comes out
We build a mobile game around that single song, branded to the artist.
Fans play it
They discover the artist, keep coming back, and pay the artist directly.
The opportunity
Mobile gaming is more than three times the size of recorded music, and Gen Z lives in both. That gap is what Intusic is built for.
Sources: Mistplay, Mobile gaming statistics (2025) · Music Business Worldwide, Global recorded music revenues (2025).
Proof of concept
Frankie & The Witch Fingers
After the game launched, "Gutter Priestess" became one of the band's five most-streamed tracks.
How the money works
Fans pay the artist they actually play.
- 01Discover
- 02Play free
- 03Earn coins
- 04Spend or watch ad
- 05Artist paid
- 06Come back
- Artists are paid first, and keep 40% of what their game earns, up to 50% with bonuses.*
* After platform and payment processing fees.
Track record
Our team has shipped dozens of high-profile titles across console, PC, mobile, and VR, including:

Palia
Singularity 6
Alien: Rogue Incursion
Survios
Creed: Rise to Glory
SurviosThe next hit won't just be heard.
It'll be played.

